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About Deviant Member Michael BrownMale/Canada Recent Activity
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EdwardWongHau
Michael Brown
Canada
This is him, the guy behind all the work you can view in this gallery (EdwardWongHau Gallery)

Current Residence: Vancouver, Canada
Favourite genre of music: Melodic Death Metal
Favourite style of art: Everything
Operating System: Win and Mac
Interests
Blah! :)

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:icondaspirit:
DaSpirit Featured By Owner Dec 19, 2012  Hobbyist Interface Designer
lol you're the guy who is arguing with me and saying that GM is cheating.

Regardless, I like your models. You have talent, so I'll watch you. ^_^
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:iconedwardwonghau:
EdwardWongHau Featured By Owner Dec 20, 2012
hey, you're the guy who just taught me about the existence of OpenCL. Thanks for your kind comments. :)
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:icondaspirit:
DaSpirit Featured By Owner Dec 20, 2012  Hobbyist Interface Designer
No problem. OpenCL is maintained by Khronos by the way, the same people who make OpenGL, not Apple.

Just saying (and this is going to make me seem like a hypocrite) but I'm going to make a game engine in C++ in the future, but it's just for education purposes. I've been trying to make one for years now, but I always keep giving up. If you want to make one yourself, I recommend watching videos from the GDC, watching slideshows from Insomniac Games and reading the book by the lead programmer of Naught Dog on game engines. It just makes everything harder when you learn how the simplest thing can be optimized more.

I still use and will always will use GM for my side projects though. It makes everything funner.
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:iconedwardwonghau:
EdwardWongHau Featured By Owner Dec 20, 2012
I hear ya. I've been working on one myself too. Learning the Neon Tutorials about incorporating OpenGL. It's really demanding since I've got the same problem like you... I let it sit and rest, and after a while the source outdates ;/ I might look into GDC, thanks for the idea. :)
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:iconfakekraid:
FakeKraid Featured By Owner Mar 15, 2011  Hobbyist Writer
Hi there! I saw your post on the GM forums, but this site is more familiar to me. I'm working on a late SNES-style RPG (think FFVI). Would you be interested in helping with the sprite art, or is that outside your area of interest?
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